![]() ![]() ![]() Solar Panel Power Plant: A small 1x1 solar panel power plant. Just legalize gambling, it is only $300/month which is pretty lame. And the game doesn't give you much income from city ordinances. It might be cheating, but most places have a lottery. Lottery Ordinance: Does what it sounds like, you can get some more cash every month ($5k or 10k). Ghostbuster House: Gives you the Ghostbuster's house as a landmark. There's a lot of cool stores to add, but I wanna try and find a pack of them rather then getting them one by one. I was trying to farm one before, but I haven't been able to get it yet. But it also has a growable version for low wealth commercial zones. Has a ploppable version that's non-functional as far as jobs go. Then there's another version of the mod that tweaks some of the specs a little. This fixes it so it actually boosts high-tech industrial. Space Port Fix: The Space Port claims to add high-tech jobs, but apparently didn't do shit. This mod DOES fix it so they have lower crime rate, but like I said, I think it just lowers crime city wide. Even if you surround them with police stations, they stay red. There's a bug in the game that causes the airport, university and country club to have ridiculous crime. ![]() It always bothered me that the landmarks didn't have any jobs, which is why I never really bothered to even use them.Ĭrime Doesn't Pay: It's suppose to fix a bug in the game, but I think all it actually does it lower the crime rate city wide. Functional Landmarks: All the landmarks work as normal, but they also have jobs. ![]()
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